HIGHLIGHTS
- What: The choice to develop the own simulator, SWEET, from scratch was driven by the need for independence from existing simulator implementations, which can sometimes limit customization when integrating new simulation components tailored to the specific research objectives. In the last article , the authors already compared renderings of road scenes from SWEET with those produced by Mitsuba. In that work, the authors focused on evaluating the relevance of the results obtained using SWEET through low-level metrics based on contrast analysis, specifically comparing its outputs with those from Mitsuba and real images. The authors focus on the . . .

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