Eye-tracking beyond peripersonal space in virtual reality: validation and best practices

HIGHLIGHTS

  • who: METHODS et al. from the School of Informatics, University of Sku00f6vde, Sku00f6vde, Department of Engineering, University of Sku00f6vde, Sku00f6vde, de l`Espace (ISAE-SUPAERO), France have published the paper: Eye-Tracking Beyond Peripersonal Space in Virtual Reality: Validation and Best Practices, in the Journal: (JOURNAL)
  • what: The primary focus of these discussions is on eye-tracking in traditional 2D stimulus and gaze tracking contexts. The aim of this pilot is to provide both 1) a practical example of implementing basic VR eye-tracking methodology taking gaze depth into consideration and 2) a validation data . . .

     

    Logo ScioWire Beta black

    If you want to have access to all the content you need to log in!

    Thanks :)

    If you don't have an account, you can create one here.

     

Scroll to Top

Add A Knowledge Base Question !

+ = Verify Human or Spambot ?