HIGHLIGHTS
SUMMARY
There is a belief Kenneth Holmqvist Extended author information available on the last page of the Article. that eye tracking will soon become a ubiquitous technology in laptops and augmented reality headsets for consumers (e_g Chuang et_al, 2019; Clay et_al, 2019). Often, the effects of such environmental, setup-related or participant-related factors are quantified in terms of eyetracking data quality (see e_g Ehinger et_al, 2019; Hessels et_al, 2015; Holmqvist, 2015; Nyström et_al, 2013). Manufacturers have built such selection methods into their software for calibration and validation, and some researchers have also investigated . . .
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