HIGHLIGHTS
SUMMARY
The educational resource consists of a digital technology platform which is made up of a VR simulation. The VR simulation is structured according to Kolb`s experiential learning theory and takes the learner through a VR scenario, an in-VR intervention, and then the VR scenario again. VR: virtual reality This VR simulation is intended to be structured as a 10-minute scenario, a 10-minute in-VR intervention, and then the VR simulation again, totaling 30 minutes. The constraints-ideation-consensus approach. How important is it that the VR scenario is developed to . . .
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