A process for designing algorithm-based personalized gamification

HIGHLIGHTS

  • who: Antti Knutas from the LUT University, Skinnarilankatu, Lappeenranta, Finland have published the article: A process for designing algorithm-based personalized gamification, in the Journal: (JOURNAL)
  • what: The authors propose machine learning algorithm -based personalized content selection to address a part of this problem and present a process for creating personalized designs that allows automating a part of the implementation. The authors propose that to address issues and effort in selecting personalized content, gamification systems should use algorithms to automate some aspects of personalization work. The authors follow the design science research (DSR) methodology , which . . .

     

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