A surface-based approach for 3d approximate convex decomposition

HIGHLIGHTS

  • What: The authors propose a novel surface-based method that achieves efficient computation times and sufficiently convex results while avoiding overapproximation of the input model. With this work, the authors provide an additive method for the convex decomposition of 3D meshes that is:. Similar to the method , the approach described also iterates over the surface polygons of the mesh and combines them; however, it does this with the goal of finding primitives such as planes, not a convex decomposition. For instance, the approach described trains on the input shape and reconstructs it using primitive convex shapes.
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