Agh_0188 – geomatics 2015 3.indb

HIGHLIGHTS

  • who: Marcin from the (UNIVERSITY) have published the research: AGH_0188 - Geomatics 2015 3.indb, in the Journal: (JOURNAL)
  • how: The intersection of the plains of the 3D object with the vector which is defined by the point of the light source and the visible point which is tested for shading is searched .

SUMMARY

    To the Ray Tracing Algorithm This algorithm is one of the first methods for the creation of photo-realistic 3D visualizations. To perform the shading analysis, it is not only the knowledge of the shading of the visible . . .

     

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