Construct validation of a general movement competence assessment utilising active video gaming technology

HIGHLIGHTS

  • who: April and collaborators from the Australian Catholic University, Australia have published the article: Construct validation of a general movement competence assessment utilising active video gaming technology, in the Journal: (JOURNAL)
  • what: Methods: Confirmatory factor analysis was conducted to examine the internal validity of the GMCA in a sample of 253 typically developing children (135 boys and 118 girls), aged 7-12 years old (9.9 u00b1 1.6 years). The authors propose that AVGs offer a promising platform to develop a new movement competency assessment tool that is suitable for use in the general . . .

     

    Logo ScioWire Beta black

    If you want to have access to all the content you need to log in!

    Thanks :)

    If you don't have an account, you can create one here.

     

Scroll to Top

Add A Knowledge Base Question !

+ = Verify Human or Spambot ?