Eduardo—unity components for augmented reality environments “2279

HIGHLIGHTS

SUMMARY

    The proposed system addresses this need by providing a collection of tools independent of the underlying hand-tracking algorithms, making it easier to create engaging and immersive experiences. This study provides an agile toolset that developers may use to incorporate interactions with hands and the configuration of the movement behavior of objects placed in the scene. With regard to hand tracking, there are many different approaches and methodologies, some of which include the tracking of hands using a camera or wireless systems. There is a need for high-level tools that can enable the . . .

     

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