HIGHLIGHTS
- who: Second Life. et al. from the Universidade Federal Santa Maria, Brasil have published the article: ENTRE PRIMITIVOS E MALHAS POLIGONAIS: MODOS DE FAZER, SABER E APRENDER NO MUNDO VIRTUAL SECOND LIFE, in the Journal: (JOURNAL)
- what: From a look at how these elements are articulated in everyday of users the authors seek to initiate wider discussions on digital crafts forms of learning and human-computer interaction.
- how: Based on an ethnography conduced in a 3D world this Article discusses the knowledge and practices underlying this on-line environment.
SUMMARY
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