Gamifying model-based engineering: the papygame experience

HIGHLIGHTS

  • who: Antonio Bucchiarone from the Fondazione Bruno Kessler, Trento, Italy have published the Article: Gamifying model-based engineering: the PapyGame experience, in the Journal: (JOURNAL)
  • what: The authors investigate the introduction of gaming mechanisms in modeling tasks with the primary goal of supporting learning/training. Correspondingly the authors report the obtained results together with a set of future challenges the authors consider as critical to make gamified modeling a more effective education/training approach. The authors propose the complete and usable implementation of a gamified modeling environment. The paper presents the approach and these three . . .

     

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