HIGHLIGHTS
- who: Erin Ballantyne from the (UNIVERSITY) have published the research work: Indigenous Video Games in Libraries Cite: C, in the Journal: (JOURNAL)
- what: This paper suggests changes that can be made ensure that video games that share Indigenous Knowledges and traditions or are developed by Indigenous creators are made accessible and are represented in library collections and spaces.
SUMMARY
R ecent awareness of the "Indigenous Futurisms" movement, defined by Anishinaabe scholar Grace Dillon (as cited in Killick, 2021) as Indigenous and Métis descent, has written extensively on video game studies . . .
If you want to have access to all the content you need to log in!
Thanks :)
If you don't have an account, you can create one here.