Intelligent agent and npc behavior modeling: from traditional methods to ai driven interactive game design

HIGHLIGHTS

  • What: Due to fixed directions, differences in classification, and limitations in research scope, this type of research may miss out on some relevant major studies and specific concepts, as well as insufficient retrieval from databases and search platforms.
  • Who: Jiansong Zhou from the In the early, s, many games represented by StarCraft began using RL to improve NPC performance, but there were many flawsWith the improvement of hardware performance, more and more companies combined it with other algorithms to improve many problems. Here are two examples of games designed to improve NPC navigation, pathfinding, and . . .

     

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