Lesson study – the game: designing a game-based professional development opportunity for teachers and teacher candidates

HIGHLIGHTS

  • What: The aim of this round was to receive input on the content of the game, i.e. the description of LS and 111 the suitability of the LS scenario, and_(2) on the design of the game, i.e. game elements, materials, and gameplay. With regard to the first area - the structured transfer of LS information - the authors aimed to improve the clarity with which the game conveyed information about LS. The aim of these questions is to highlight key aspects of LS and make them more memorable for the players. This objective determined the study . . .

     

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