Promoting sustainable behavior using serious games: seadventure for ocean literacy

HIGHLIGHTS

  • who: ROSSANO VERONICA and collaborators from the of Computer Science, University of Bari Aldo Moro, Bari, Italy have published the research work: Promoting Sustainable Behavior Using Serious Games: SeAdventure for Ocean Literacy, in the Journal: (JOURNAL)
  • what: The research presents a serious game an explainer video used to introduce the problem of marine litter one of the main dangers for the marine species. The study reveals that both the AR and VR applications had positive effects on the flow experience and therefore learning has been improved. Following this trend, the research proposes to apply the . . .

     

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