HIGHLIGHTS
- who: Khorammakan et_al BMC Medical et al. from the surgery puzzle game, elements such as a heartbeat avatar provide feedback to the player by providing positive and negative points, guidance, and explanation to achieve the puzzlethe solution, showing the player`s score at the end game. Moreover, his rank among other players were used. One of the main reasons for supporting the potential of digital games for learning are there ability to engage in cognitive interaction with learners [66, ], in which the learner engages in cognitive processes during learning, including selecting relevant information from the game and . . .
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