HIGHLIGHTS
- What: The analysis shows that the students have developed tools focusing on content creation exploration competition collaboration articulation but also research-based professional methods as pedagogical approaches and classroom-based tools. This study seeks to extend the SPARQS model by introducing a potential fifth step: student creation of learning tools. This study examines a unique initiative led by the Centre for Excellent IT Education in Norway (Excited), where students are partially involved in quality assurance processes. Student Perspectives in HE Game Programmes Despite the existence of HE game programmes for over two decades (Keogh and amp; Hardwick . . .

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