The Brigade Renderer: A Path Tracer for Real-Time Games

HIGHLIGHTS

  • who: Jacco Bikker and colleagues from the NHTV Breda University of Applied Sciences, Monseigneur Hopmansstraat, JT Breda, The Netherlands have published the article: The Brigade Renderer: A Path Tracer for Real-Time Games, in the Journal: (JOURNAL) of 20/09/2012
  • what: In this subsection, the authors propose several approaches to scale the workload.
  • how: The authors implemented four schemes to divide work over the tracers. The authors implemented a renderer based on the path tracing algorithm and used this to develop two proof-of-concept games.
  • future: The cloud rendering . . .

     

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